The SSH Training Discovery Toolkit provides an inventory of training materials relevant for the Social Sciences and Humanities.
Use the search bar to discover materials or browse through the collections. The filters will help you identify your area of interest.
|UK Data Service: Data Skills||
This source includes interactive modules designed for users who want to get to grips with key aspects of survey, longitudinal and aggregate data as well as tools that can be used to assess and improve data quality.
Modules can be conducted in your own time and you are able to dip in and out when needed. The modules give an introduction to key aspects of the data using short instructional videos, interactive quizzes and activities using open access software where possible. Tools include guides, documentation and exercises.
|Digital Preservation Education Working Group||
The strength of the Australasia Preserves community comes from its grass-roots passion to share. Australasia Preserves recognised education and training for digital preservation as a top priority from its beginning. At its first meeting in February 2018 there was discussion around the idea of developing ‘digital preservation carpentry’ lessons. Throughout 2018 more discussion and activities revealed the importance of making sure digital preservation concepts were tightly coupled with tool experimentation. A survey to find out what people were interested in learning most was carried out.
|ALLEA Events & Publications||
ALLEA regularly produces a wide range of scientific and science-policy publications and recommendations, webinars and events responding to on-going issues and debates, in anticipation of upcoming challenges at the science-society-policy interface.
|OpenAIRE FAQ on Open Science, RDM||
FAQ by OpenAIRE answering various questions around Open Science and RDM.
|Use cases of OpenAIRE services for different stakeholders||
OpenAIRE is preparing use case narratives with scenarios of Open Science services offered by OpenAIRE targeting different users: researchers, research communities/research infrastructures, content providers, funders, managers of research.
The main goal is to showcase how OpenAIRE services are contributing to embed Open Science into researchers' daily workflow and to implement and align Open Science policies and infrastructures across European research institutions.
Benefits and assumptions of those who already use the OpenAIRE services and several best practices on Open Access publishing, sharing research data and enriching the repositories content will be made available on the website
|H2020 OpenAIRE Fact sheets||
In an effort to make open access for publications and data simple for everyone, OpenAIRE is creating factsheets with a brief overview of how to comply with H2020 OA mandates and how to use OpenAIRE services where available.
|A new generation of tools for meeting and networking online||
There is a new generation of tools that enriches the toolset of online facilitators. Comprising the tools Wonder me, Remo, Videofacilitator, Spatial Chat, Gather and Gemibo, this blog will compare them and evaluate their functions.
|Digital Preservation Handbook||
Digital information is increasingly important to our culture, knowledge base and economy. The Handbook, first compiled by Neil Beagrie and Maggie Jones in 2001, is maintained and updated by the DPC. This full revision (the 2nd Edition) has expanded and updated content to cover over 30 major sections (see Contents). The 2nd edition was compiled with input from 45 practitioners and experts in digital preservation under the direction of Neil Beagrie as managing editor and William Kilbride as chair of the Management and Advisory Boards. The Handbook provides an internationally authoritative and practical guide to the subject of managing digital resources over time and the issues in sustaining access to them. It will be of interest to all those involved in the creation and management of digital materials
|The Publishing Trap||
The Publishing Trap is an exciting new board game which helps research students, early-career researchers and the wider academic community to learn about and discuss the importance of copyright literacy in relation to academic publishing and scholarly communication.
|The Impact Game||
Game made to enhance researcher knowledge. Enhances our own knowledge of what people know. Generates discussion on library services in general which we can follow up. Testing with library staff highlighted areas where we need to make more support available for them.